Challenger Circuit L6

Challenger Circuit L6

i. New England L6 singles and doubles events offer an advanced level of competition for USTA members that award New England ranking points only.

ii. Singles draws are single elimination and if, based on court availability, there is a draw size limit, it is posted prior to the entry deadline on the tournament home page. All matches are best of three tiebreak sets and use regular scoring. A Match Tiebreak (first to 10 points by a margin of two) may be used in lieu of a third set. (L6 Super Six Qualifiers will have a maximum of 32 players per draw and will use regular scoring and a Match Tiebreak (first to 10 points by a margin of two) in lieu of a third set.)

iii. Doubles draws are Round Robin format. All matches are six (6) game sets with regular scoring and a set tiebreak at 6-6. If only three teams then eight (8) game pro set with no-ad scoring. If only two (2) teams then best-of-three tiebreak sets. A multi day event offering singles and doubles may play the doubles with round robin, six (6) game sets or single elimination with optional consolation eight (8) game pro sets.

iv. Teams are selected to flights in descending order of doubles only standing. Flights will have 4, 5, 6 or 7 teams. (Example; with 10 teams-flight A will have the four (4) highest ranked teams, flight B will have the next six (6) highest ranked teams).

v. Teams play 2 matches in flights of 3, and 3 matches in flights of 4, 5, 6 or 7 (in a flight of 5 or 7 one team at random plays 4 matches). No playoffs.

vi. In a tiebreak set, the first team to win six games, by a margin of at least two games, is the winner. If the score reaches 6-games all, a Set Tiebreak (12-point tie-break, first to 7 points by a margin of two) should be played. This means a team can win 6-0, 6-1, 6-2, 6-3, 6-4, 7-5 or 7-6.

vii. The team who wins the most matches in the round robin is the winner. Wins include wins against a team that defaults, withdraws or retires.

viii. Defaults, withdrawals and walkovers do not have game scores and do not count toward % of games won.

ix. Retirements include game scores and they do count toward % of games won.

x. Tiebreak counts as 1 game toward % of games won.

xi. If two teams are tied, the winner of the head-to-head match is the winner.

xii. If three or more teams are tied, the winner is determined by using the first of the following methods that successfully breaks the tie:

a) The win-loss record (head-to-head) in matches involving just the tied teams;

b) The team with the highest percentage of games won of all games played (games won divided by total games played).

c) To the extent that the above methods eliminate teams from consideration at any step, the win-loss record between the remaining teams shall be considered before going on to the next step.

d) If at any point only two teams remain tied, then the head-to-head result (if played) between these two teams determines the winner.

e) If a tie cannot be broken after all the steps are employed, a random drawing between the remaining tied teams shall be used to determine the winner.